logo
Southpaw Insights
  • About Southpaw
    • About Southpaw
    • Our Team
    • Diversity & Inclusion
    • What We Believe
    • What Clients Say
  • Our Work
    • Our Work
    • Capabilities
  • Case Studies
  • Blog
  • LinkedIn
  • Contact Us
Home Case Study: Beverage Industry

Product testing to inform R&D

  • Challenge
  • Approach
  • Result

Challenge

A major beverage company was in the early stages of designing a product targeted at teens and young adults. In close collaboration with their research and development team, we talked to teens to understand what worked with the product and what needed to change.

Approach

We created online bulletin boards with teens around the country that let me understand who they were: their priorities and concerns, daily routines, and how beverages fit into their lives. Then, we selected the most articulate and creative teens for in-person “co-creation” groups in three markets. During the groups, they sampled the product in its existing form and gave feedback on what it was lacking and what it needed in order for them to be interested in trying it.

Result

Instead of launching a product that didn’t work for this audience, the R&D team was able to take the teens’ input and go back to the lab to make something that was more exciting for consumers.

MORE CASE STUDIES

Case Study: Retail Tech Platform
Retail
Case Study: Retail Tech Platform
More
Case Study: Retail
Retail
Case Study: Retail
More
Case Study: Retail
Retail
Case Study: Retail
More
Boy (4yrs) looking out of car window
Retail
Case Study: User Experience
More
Case Study: Retail
Retail
Case Study: Retail
More
Case Study: Family Dining and Entertainment
Entertainment
Case Study: Family Dining and Entertainment
More
Case Study: E-Commerce
Retail
Case Study: E-Commerce
More
Case Study: Retail
Retail
Case Study: Retail
More
Case Study: E-Commerce
Retail
Case Study: E-Commerce
More
Case Study: User Experience
Retail
Case Study: User Experience
More
Case Study: Automotive/Branding
Automotive
Case Study: Automotive/Branding
More
Case Study: Pet Supplies
Retail
Case Study: Pet Supplies
More
Case Study: Product development research during a pandemic
Financial Services
Case Study: Product development research during a pandemic
More
Case Study: Pandemic / Digital Focus Groups
Retail
Case Study: Pandemic / Digital Focus Groups
More
Case Study: Retail / Segmentation Illumination
Retail
Case Study: Retail / Segmentation Illumination
More
Case Study: B2B Pandemic Research
Small Business
Case Study: B2B Pandemic Research
More
Case Study: Public Opinion
Non-profit
Case Study: Public Opinion
More
Case Study: The Self Promotion Gap
Public Opinion
Case Study: The Self Promotion Gap
More
Case Study: Retail
Retail
Case Study: Retail
More
Case Study: Retail
Retail
Case Study: Retail
More

MORE CASE STUDIES

Case Study: Retail Tech Platform
Retail
Case Study: Retail Tech Platform
Case Study: Retail
Retail
Case Study: Retail
Case Study: Retail
Retail
Case Study: Retail
Case Study: User Experience
Retail
Case Study: User Experience
Case Study: Retail
Retail
Case Study: Retail
Case Study: Family Dining and Entertainment
Entertainment
Case Study: Family Dining and Entertainment
Case Study: E-Commerce
Retail
Case Study: E-Commerce
Case Study: Retail
Retail
Case Study: Retail
Case Study: E-Commerce
Retail
Case Study: E-Commerce
Case Study: User Experience
Retail
Case Study: User Experience
Case Study: Automotive/Branding
Automotive
Case Study: Automotive/Branding
Case Study: Pet Supplies
Retail
Case Study: Pet Supplies

Want to hear more? Get in touch!

All content copyright 2014-2023, Southpaw Insights, Brooklyn, NY. Reuse or reprinting of anything on this site is prohibited without written permission. Portrait photography by Kari Otero Photography. Website design by Corin Hirsch.
logo